Quoted from Apple Legend Jean Louis Gassee
Last quarter, Mac represented a little less than 8% of Apple’s revenue, while iOS devices (iPhone and iPad) amounted to more than 67% of the company’s $92B for the Xmas period. That disparity translates to about 2M apps for iOS and less than 10% of that number for macOS. Understandably, app developers are much more interested in iOS than in macOS, something that could slow the ARM-ed Mac transition. Mythical man-month fallacies aside, where would a rational app developer invest months of engineering resources?
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